
Sword & Spoon
A 2D top-down simulation game built with Unity and C# that integrates basic accounting concepts (double-entry bookkeeping, accounts payable, and accounts receivable) into restaurant management and dungeon exploration.
Hi, I’m Art, a UX/UI Designer & Developer from Thailand with a background in Applied Computer Science. I blend design and technology to create digital experiences that are intuitive, engaging, and thoughtfully crafted.

A 2D top-down simulation game built with Unity and C# that integrates basic accounting concepts (double-entry bookkeeping, accounts payable, and accounts receivable) into restaurant management and dungeon exploration.

A platform for meal calculation and planning for kidney disease patients, incorporating AI for personalized recommendations, medication reminders, and a chatbot integrated with Line.

A web application designed to help users find lost items using Object Detection technology. The system identifies the category of lost objects (e.g., keys, wallets, bags) and enhances search efficiency by filtering results based on item type, location, and time found.

A web application for KMUTT’s badminton court reservation, designed to provide a seamless booking experience based on user requirements. The system allows users to check court availability, make reservations, and manage their bookings efficiently. It features an intuitive user interface, ensuring ease of use for students, faculty, and staff. Additional functionalities may include automated notifications, cancellation options, and real-time updates to enhance user convenience. The platform aims to streamline the reservation process, reducing scheduling conflicts and improving overall court utilization.